The inevitable and natural changes brought about by technological innovations
in society are restructuring the relationship between humans and life itself. This
is because it is nearly impossible for any technology that becomes increasingly
widespread not to engage with humans and exist disconnected from them. The
most visible areas where this relationship manifests are in art and communication,
which directly influence the ways in which perception occurs, especially in terms
of vision. This study focuses on the changes brought about by virtual reality
technologies in storytelling. This change involves presenting the content of fairy
tales within a 360-degree immersive environment, involving the viewer within the
fairy tale’s setting, thus creating an experience. The aim of this study is to reveal
the changes and innovations brought about by virtual reality technologies in fairy
tales. In line with this aim, the fairy tale The Turning Forest (Oscar Raby - 2016),
selected as a sample, has been analyzed using narrative analysis method based
on the concepts of metalepsis and meta-diegetic sound. According to the findings
obtained from the research, the existing features of virtual reality technologies
structure the fairy tale in a layered manner and this structure naturally reveals the
metaleptic narrative form. The participant (audience) of the narrative is identified
as the protagonist and the plot inevitably revolves around them. Furthermore, the
use of meta-diegetic sound is associated with the protagonist’s ability to interact,
thereby strengthening the relationship with the metaleptic narrative form.